The 2nd International Conference on Development by Design
“Creativity, Control & Culture and Sustainable Change”
Lead sponsor:
click here to go to the Media Lab Asia web site

Infosys Technologies,
Electronic City, Hosur Road,
Bangalore, India
1 and 2 December 2002

Supporting co-sponsor:
MIT Alliance for Global Sustainability

Organised by:
Srishti School of Art and Design,
Bangalore

In cooperation with:
Indian Institute of Science, MIT Media Lab, ICSID, Concept Labs, ThinkCycle, Digital Nations, ACM SIGCHI & Infosys

Srishti home | dyd02 | schedule | travel desk | contact us

November 28

Srishti Graduation 2002 : all dyd02 participants are warmly invited.
The ceremony starts at 4:00 pm, at Srishti.
Srishti 2002 Graduate Work exhibit will be displayed at Srishti until November 30.
November 30 Srishti 2002 Graduate Work exhibit on display at Srishti. All dyd participants are invited to browse & interact with students.

dyd02 Pre-Conference Workshops, at Mallya Aditi International School (same campus as Srishti):

If you are interested in joining any workshop, you must e-mail a 1-2 page position paper to the workshop organizer—latest by November 15.

Click on the workshop title to view details. Click on the facilitator's name to e-mail her/him. Click here to view all workshop proposals.

Title Organizers duration  
Visualization, Spatiality and I Aditya Dev Sood full-day workshop View Abstract
The Role of Interactive Hybrid Broadcasting in Community Learning and Innovation: THE Radio with Pictures Show Workshop Proposal David Wortley half-day workshop View Abstract
Alternative Design of Battery Lanterns Surya Rao Maturu half-day workshop View Abstract
Platforms & Interfaces for Collaborative Design through user interaction beyond cultural and physical boundaries Umakant Soni and Kinjal Popat full-day workshop View Abstract
Knowledge City: digital media for a democratic society Gilson Schwartz half-day workshop View Abstract
Designing a Multi-purpose Rural Transporter (MRT) R. Moalosi-Samuel M. Khumomotse half-day workshop View Abstract
Computers in Lower Primary Classes on a Mass Scale Dr. Pankaj Jain half-day workshop View Abstract
Creative Exploration: Celebrate, Communicate, Create and Imagine with Traditional Indian Toys Brij Kul Deepak and Tarun Goel full-day workshop View Abstract
Higher Education, Lower Migration Hari Nair full- day workshop View Abstract
Appropriate Household Treatment Technologies to Address the International Drinking Water Crisis Heather Lukacs and Susan Murcott half-day workshop View Abstract

Contact Pratima to enroll as participant.

In case you plan to come for the conference and need help in booking accommodation and tickets, do let us know at labs@srishtiblr.org with the subject saying “travel and accommodation.”

Current information on the tentative programme and on Bangalore and Travel and Hotel details is now available on both www.thinkcycle.org and the www.srishtiblr.org site.

In case you have any other query - do let us know at labs@srishtiblr.org with subject saying “query.”

Thanks and looking forward to seeing you at the conference.

Nitin Sawhney, Vijay Chandru, Poonam Bir Kasturi

more information on workshop

 

December 1 & 2 dyd02 Conference, at Infosys Technologies corporate headquarters.
Keep watching this space for changes &/or updates.

Day 1:

  • 8:00 am - Registration and Breakfast
  • 9:00 to 9:30 am - Keynote address by Dr Ela Bhatt
  • 9:30 to 11:00 am - Showcase presentations
  • 11:00 to 1:00 PM - Gallery sessions with paper presentations & coffee
  • 1:00 to 1:45 PM - Lunch
  • 1:45 to 2:45 PM - Presentation of Gallery outcomes to whole group
  • 2:45 to 3:45 PM - Showcase presentations: “Design and Development”
  • 3:45 to 4:15 PM - Coffee break
  • 4:15 to 6:15 PM - Panel discussion: “Design and Development”
  • 6:15 to 7:15 PM - Pre-conference Workshop Presentations
  • 7:15 to 9:30 PM - Dinner

Day 2:

  • 8:00 am - Breakfast
  • 9:00 to 9:30 am - Keynote address
  • 9:30 to 11:00 am - Showcase presentations
  • 11:00 to 1:00 PM - Gallery sessions with paper presentations & coffee
  • 1:00 to 1:45 PM - Lunch
  • 1:45 to 2:45 PM - Presentation of Gallery outcomes to whole group
  • 2:45 to 3:45 PM - Breakout in working groups
  • 3:45 to 4:15 PM - Coffee break
  • 4:15 to 6:15 PM - Presentations by working groups
  • 6:15 to 6:30 PM - Wind up
  • 7:15 to 9:30 PM - Dinner
Title Organizers Duration Abstract Description Participants
Visualization, Spatiality, and I 0.1.1 Natalie Jeremijenko, Yale U. and NYU
0.1.2 Aditya Dev Sood, CKS
Full Day Geographical Positioning Systems, Geographical Information Systems, and Remote-Sensed Imagery represent new technologies that afford us new ways of comprehending and manipulating the landscape. This workshops seeks first to introduce participants to an understanding of, as well as use and manipulation of these technologies. Next, we encourage participants to ask what is represented, how it visualized and how these choices inform decision making at micro and macro scales. In a brief charette participants will use handheld GPS-enabled devices to map their own context, learning in the process how their own bodies and immediate interactional space are hypermediated through their use of the GPS. Brief presentations by the organizers, as well as by T. Pradeep (Samuha.Org; to be confirmed) and R. Gupta (CSDMS; to be confirmed) will provide critical, theoretical, developmental, and practical grounding and perspective to participant experimentation.
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Participants should be interested in questions of space and spatiality and their visual representation, interpretation and analysis; the hypermediation of the interactional space of the body; emerging technologies and its application in rural areas; and the use of GIS, GPs and Remote Sensing as tools for rural intervention. No prior experience or knowledge of these technologies is assumed or necessary.
The Role of Interactive Hybrid Broadcasting in Community Learning and Innovation David Wortley
of Mass Mitec
half-day Interactive hybrid broadcasting such as The Radio with Pictures Show concept combines local radio with web conferencing to create a rich interactive experience and a set of tools to stimulate innovation, collaboration and community learning.

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This workshop is designed to give participants practical experience of interactive hybrid broadcasting and to stimulate debate on the potential of this concept for both bridging the digital divide and stimulating community learning and innovation. A potential output of the workshop would be a statement of ideas, challenges and strategies for implementing interactive hybrid broadcasting in a community setting.
Alternative Design of Battery Lanterns Surya Rao Maturu
B.Tech (I.I.T. Kanpur 1972), P.G.D.M., and M.B.A. (I.I.M. Bangalore1979),
half-day 1. To share the 4 + year experiences of one person's efforts in Alternative & Appropriate Design Solutions for a Better Battery Lantern for the poor.
2. To establish cross-linkages with individuals & institutions & NGOs working in this area, for greater synergy; to exchange freely know-how relating to appropriate solutions; to implementing these better alternatives; to give feedback to governments in India, & elsewhere; to work towards compiling a reference handbook : "On Low-cost Alternative Lighting"
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Target Participants : You may be working in this area in an NGO, or in a Government organisation or even in a corporate unit. Open to both techical and non-technical background people; who are dissatisfied with current high-cost, subsidised "Solar Lanterns".
Platforms & Interfaces for Collaborative Design through user interaction beyond cultural and physical boundaries

Umakant Soni
IcubelLabs initiative
and
Kinjal Popat

full-day Objectives of the workshop
1. Exploration of Issues in Collaborative design for different users and Evaluation of currently available platforms and interfaces for collaboration.
2. Interactions in form of feedbacks from collaborators.
3. Leveraging the World wide web for interactions
4. Exploration of mechanism of bridging the chasm/differences that are cultural in nature and their effect on collaboration.
5. Leveraging group learning as an incentive for collaborators and other mechanisms to drive collaboration.
6. Knowledge need assessment of the user.
7. Difference in interface for a old hand user and the novice user.
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The participant can be
· Interface designer in the field of collaboration, NGO etc.
· Project Co-ordinators of projects related to IT for rural.
· Active collaborators who have past experience of collaboration of design project across such boundaries and would be interested in using such interfaces.
· Future collaborators( students).
Knowledge City: Digital media for a democratic society Gilson Schwartz, PhD, Institute of Advanced Studies, University of São Paulo, Academic Director, Knowledge City half-day The purpose of this workshop is to present and discuss the outcomes, challenges and perspectives of the Knowledge City, a project at the University of São Paulo's Institute of Advanced Studies which is part of the Global Design Studio. Four themes will be on the agenda: Networking Schools and Universities, Digital Media Management for Underserved Communities, ITCs for Employment and Marketing Technological Networks ("mobile clusters"). Fellows involved with distance education, knowledge management, public and community informatics, technological and industrial policies can benefit and contribute to this workshop.
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The project's similarities and differences with respect to the Global Design Studio approach will be examined along with an open discussion of its challenges, solutions and perspectives. People involved with distance education, knowledge management, public and community informatics, technological and industrial policies can benefit and contribute to this workshop.
Designing a Multipurpose Rural Transporter (MRT) Mr R. Moalosi
Samuel M. Khumomotse University of Botswana
Faculty of Engineering & Technology
Mr M. K. M'Rithaa
half-day In this workshop you will design a Multipurpose Rural Transporter (MRT). It will be a hands-on session as the results would aid in designing the MRT, which would be suitable for use in Botswana's peri-urban and rural context. Experiences would be drawn from other
continents that also use animal drawn power.
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The preferred participants
for this session would be Industrial Designers, Product Designers, as
well as people involved in Sustainable Design, Sustainable Management,
and Sustainable Development.
A group size of 12 would be ideal.
Computers in Lower Primary Classes on a Mass Scale Dr. Pankaj Jain half-day

The workshop would explore the potential utility of computer-use in raising learning levels in lower primary classes in the mass primary system, and identify the mechanisms/ policies required to make such a use technically and organizationally feasible at a socially acceptable unit cost.

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Anybody wanting to make a short presentation on any of the sub-theme would need to submit a two-page position paper/ summary in advance. Only those who would support their views based on actual classroom or field experiences would be encouraged to submit the papers.
Creative Exploration: Celebrate, Communicate, Create and Imagine
with Traditional Indian Toys
Brij Kul Deepak
Tarun Goel
full-day

Join us for this rare opportunity to build crazy cobras, wiggling snakes, dancing birds, butterflies, nodding horses, and other
eco-friendly, traditional Indian Indian toys with Brij Kul Deepak. Some of the prototypes go back 5,000 years to the Indus Valley Civilization.
Traditional Indian Toys provide youngsters with a multi-level experience incorporating education, environmental activities, and cultural
elements. Making and using traditional playthings, which are inexpensive, warm in feeling and designed with scientific principles in mind, encourage children to exercise creativity, express emotions, and develop new skills.
Deepak will offer a full-day workshop on Creative Exploration through eco-friendly materials. The workshop will cover a range of hands-on activities from making delightful working toys out of simple materials to teaching participants a traditional Indian game and showing them how to make attractive jewelery from ordinary everyday materials such as beans and rolls of card. It will bring participants close to mother nature, culture and tradition, causing a major impact on their design skills and self-confidence.

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This workshop will be particularly suited for people in the art and design fields as well as people working for children's organizations, and organizations involved in rural education and people wanting to impart nature, animal and environment related education.
Prospective participants may get more ideas about Deepak's work by checking http://www.ets.uidaho.edu
/ngier/deepak/home.htm
Higher Education, Lower Migration? Hari Nair full-day The goal of the workshop is to form a working group with the specific agenda of bringing higher education to the villages. The task will be to formulate technological and pedagogic strategies to help deliver higher education curriculum to the villages.

We will explore educational models and technologies that would foster the quality of life improvement in the local community We will emphasize stakeholder analysis (i.e., have people discuss their priorities, organize themselves around things that are relevant to them, get in touch with the people, techniques and tools required, etc.) An approach similar to the TeNet group, to form an academic unit or company, which delivers education to the villages (perhaps only serving the rural communities to minimize commercial over-reach) will be explored
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Meant for people working on Rural education, in the of field planning and infrastructural management.
Appropriate Household Treatment Technologies to Address the
International Drinking Water Crisis
-Heather Lukacs
-Susan Murcott

half-day

This workshop addresses the immediate, pressing need for appropriate drinking water treatment for rural populations in developing countries.
With 1.7 billion or 28% of the world's people lacking access to safe drinking water, the demand for technically sound, economically
sustainable, and socio-culturally acceptable treatment solutions is staggeringly huge. Preventable waterborne disease from contaminated drinking water results in around 2.2 million deaths every year (World Health Organization, 2002).

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From this 3-hour workshop, participants will gain an understanding of existing point-of-use treatment technologies including both the
important niche that they fill in providing access to clean water today and the challenges facing implementers of such technologies.